F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This lesson focuses on the AI systems that recommend content in various applications that students use on a day-to-day basis. It draws on students’ ethical understandings during analysis of these systems. This lesson was developed by the Digital Technologies Institute in collaboration with the Digital Technologies Hub.
Students are given a bitmap image made up of coloured pixels. They explain how the image is made up of binary digits that represent each pixel. Students represent 8 colours using binary digits. Teachers assess the student’s demonstrated knowledge/skills using the checklist provided.
This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...
Use this assessment task to explore data collection, analysis and presentation.
Throughout the lesson sequence, students keep and maintain a reflection log with key content to inform the development of an infographic.
This sample assessment task has been prepared to assist teachers with the implementation of the Australian Curriculum: Digital Technologies, with a particular focus on data. It shows how aspects of the Digital Technologies curriculum related to data can be assessed using contexts from other learning areas and subjects. ...
This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to explore the outcomes of a set of non-transitive dice using probability tree diagrams, and discover their unique features. The assessment task is outlined in detail including ...
These tools support teachers to monitor individual and whole-class student progress in Phases 6-10 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.
Use this diagnostic task to assess understanding of area and comparing the area of two shapes using a relevant approach.
These tools support teachers to monitor individual and whole-class student progress in Phases 21-24 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.
View flashcards and play games to build vocabulary in Chinese.
These tools support teachers to monitor individual and whole-class student progress in Phases 16-20 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.
This spreadsheet assists teachers to analyse the data collected in progress monitoring tools, to plan next steps for student learning. This file aligns with Phases 21-24 of the Literacy Hub phonics progression.
These tools support teachers to monitor individual and whole-class student progress in Phases 11-15 of the Literacy hub phonics progression. Each phase has a student reference page and a teacher marking sheet, and instructional notes for the teacher are provided.
The teacher assesses the student’s knowledge and skills using the student’s project log, self-reflection and think aloud.
Use this task to assist in assessing student knowledge, skills and processes related to drawing a plan, showing the position and orientation of objects and positional language they use.
Use this diagnostic task in the style of a one-on-one interview to assess a student's understanding and skills in comparing length.
Use these diagnostic tasks, Volume of prisms (1) and Volume of prisms (2), to assess a student’s understanding of working out the volume of rectangular prisms and a formula for volume.
Use this task to assess language the student uses to describe position, direction and pathways in familiar environments.
This assessment includes a number of questions to enable students to demonstrate their understanding and learning in probability. Students will be asked to investigate an old gambling game known as Chuck-a-Luck. They will calculate the probabilities of each betting option and their expected values. The assessment task is ...